Main concept behind this patch is to require less Class levels to progress.
There is the possibility of still buffing other systems but this patch should show a nice baseline. Thanks for being patient :)
-Fixed a few slow calculations for performance
-Increased Damage scaling on Fire Arrow
-Increased Damage scaling on Round Table
-Increased Scaling on RS Hero Damage(when you click the chest)
-Increased Scaling on Damage Talents
-Increased Subclass XP gain
-XP% Increase Doubled until Historical is hit
-Locked Class levels once hit Ascend 2x Goal
-Reset Class Levels
-Reset Historical Class Levels
-Fixed BuyDPS button when not all heroes are purchased from just buying clicky levels
-Possibly fixed a crash due to potions
From Previous Patch
-Large Increased XP% gain from Evo gems until 125 total gems(Decreases slowdown between 3-6k Class levels)
-Small Increased XP% gain from Evo gems until 1125 total gems