Here comes the new update with the big surprise we’ve promised last week:
The S.O.N.G. unit is now available!
Become the master of Overload with this new drumming robot coming from Senegal!
Features
- The S.O.N.G. unit can now be played! Discover his unique skills, talents and sets bonuses!
Improvements
- Cash machine reward when succeeding the Action has been increased from 10 to 100 Rez.
Balancing
- W.A.R.:
- Suppressive fire ultimate skill:
- Power scaling has been increased from 0.12 to 0.8.
- Base damage has been decreased from 24 to 0.
- Critical chance and critical damage bonus per critical hit landed with a rocket have been increased from 5 to 10%.
- Suppressive fire ultimate skill:
- S.C.O.U.T.:
- Killer discipline ultimate skill:
- Power scaling has been decreased from 0.15 to 0.1.
- Killer discipline ultimate skill:
Bug fixes
- Fixed missing texts in English for the Patroller choices and Rigged crate name.
- Fixed an issue preventing the Juggernaut’s passives skills to work correctly in specific situations.
- Fixed an issue preventing players to buy robots in the Hangar when using the “BUY” button.
- Fixed an issue causing the S.C.O.U.T.’s free basic attack at the beginning of his turn to trigger the Irradiated effect more than once in the mission “The head in the radioactive clouds”.
- Fixed an issue causing the Action button on the Cash machine interactable element to be set at the wrong place in some situations.
- Fixed an issue causing the wrong choice to be saved when Soraya meets the cops in the first Biothorium faction mission.
- French manicure: Fixed one of Jon Wint’s finger in his dialog animated sprite that had an odd “behavior”.