Patch Notes: 0.7.0.0
The version between 0.7.0 and 0.7.5 contains only minor bugfixes we grouped them here
Features
- New enemies : Secret Agent, Police Commander, Cyberdog Stalker, Major Rifleman, Communications Expert, Scholar Technomed, Perfect Juggernaut.
- Added difficulties: Rebellion and Insurrection (easy and normal, hardcore will come soon)
- Robots must be repaired in the Hangar in Insurrection mode.
Improvements
- HUGE amount of UI polishing.
- Three demonstrations are now available at the same time.
- CyberGoliath is now stronger.
- Experience gain and level up have now animations displayed in exploration.
- New L.A.D.Y. move animation in exploration.
- Improved idle animations.
- Secondary missions are now affecting the remaining duration of demonstrations.
- Cash machine now gives money instead of experience.
- The composition of enemy groups has been balanced.
- You now only need 3 talent points to unlock Tier 2 talents.
- Minimap UI has been polished.
- Added talent icons.
- Improved Workshop ergonomy and added securities to avoid tab or scene switching
Bug fixes
- Fixed gold amount gained after a fight.
- Fixed Reserve in equipment scene.
- Fixed L.A.D.Y. ultimate.
- Fixed Biothorium mission 1.
- Fixed demonstrations.
- Fixed W.A.R. ultimate.
- Fixed R.E.P.A.I.R. Quantum bond skill.
- Fixed overload animation in exploration preventing the walk animation to play correctly.
- Fixed R.E.P.A.I.R. talents.
- Fixed Black market bug removing the attributes of an item when cancelling a sale.
- Fixed Thoriumeter in PvP.
- Fixed several graphic bugs in Rebel base.
- Fixed missions location on the worldmap.
- Fixed second main story line mission.
- Fixed Master Psyborg skills.
- Fixed Prologue 2 mission.
- Fixed CyberGoliath skills.