Can now be toggled from normal size to large. The default keys for this are on a keyboard and [up] on the D-pad of a controller. This key is rebindable in the options menu.
New icons to denote the Relic Room, Beginning Room, and Boss Entrances
Altars will now indicate if they have been used
Items such as food, keys, bombs, potions, talismans, armor shards, relics, chests, blessings, and altars will be shown on the map.
Four of the most important items per room will be shown in large mode, while a single item will be shown in normal mode.
Players can also toggle the transparency of the minimap in the options menu. When transparent, the background of the map will be removed.
Bug Fixes
Fixed a crash related to Tsar Bomba and ownerless entities
Fixed the description of Powder Shortage to now accurately reflect its new behavior (of increasing the cost to drop a bomb to 2 bombs)
Balance Changes
The secret altar room now requires only 1 major curse to enter
Breastplate is now a common relic
Reduced the shop cost of Breastplate
Reduced the crafting cost of Breastplate
Rare Chests (blue) now have a 100% chance to drop a blueprint, egg, tome, or recipe
Other Changes
Breastplate has been reworked to now grant a point of armor. Armor acts as temporary HP for the purposes of combat damage and can be refilled by picking up an Armor Shard (which can drop once you have Breastplate). Armor will not block loss-of-life effects like Penance or TRANSMUT3 machines
The shop Relic pool now falls back to the default Relic pool once exhausted
The Relic and Shop RNG pools will now more reliably produce the same results if the current floor is reloaded