·Developer post·Original post (opens in a new tab)
2018.3.22 Update(Version:0.10529)
- 1.The improvement of breakthrough condition:
- Player position and breakthrough condition are linked now, which instead of the support players can trigger the “killing condition”
- When there is no competitive match, the time will actively increase because of triggered by limitless time -breakthrough condition
- These conditions will add the display of the number of days left
- 2.The improvement of Anger system.
- Add the instructions: unsatisfactory will lead to angry situations more often.
- Add the instruction:Selling players may cause the mood of the players getting unsatisfied
- The add of the display of the team deman
- Fix bug:There is not enough word to show the evidence what caused players’ anger.
- Fix bug: There is not enough word to describe how the players’ excitement come
- 3.The improvement of morale part and the hint of the change of it.
- 4. The top page of the team now can afford Ban&Pick function for players
- 5.BGM circulation
- 6.Fix the place name :shanxi(means 山西) -shananxi(means 陕西)
- 7.Add the special training plan for the coach(support,jungle)
- 8.Mod now support player attribute edit and the depth of hero pool edit.
- 9.Mod now support created team to set the players attributes: it can be made into a cultivated mode
- position = "Top" , (moba:Top,Jungle,Mid,Adc,Support, fps: EntryFragger,Support,Lurker,IGL,Sniper)
- potential = 100,
- ability = {90,90,90,90,90,90,90,90,90,90,90,90},
- skillLimit = 100,
- heroID = {1,2,3,4,5},
- heroLevel = {5,4,4,4,3},
- 10.localization mod supported in workshop:http://steamcommunity.com/sharedfiles/filedetails/?id=1331293888