Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs and feedback you have been providing! You spoke, and we listened, so we have reworked the controls for gamepad and some of the slightly confusing elements in the tutorial level! The following list is not necessarily exhaustive of everything that was updated, just the items we decided to highlight.
Highlighted Fixes:
- Updated the gamepad controls! You now walk by default, can sprint while holding the Right Trigger, scent while holding the Right Bumper, and can toggle Sprinting on and off with the left thumbstick.
- Added the "I Spy" achievement to the game, rewarded for interacting with all the Points of Interest that are findable with the wayglass. This achievement tracks your progress, which should help in determining how close you are to unlocking the golden wayglass rim.
- Updated the way scents were being blown in the Hilltop Camp garden during the quest to collect beets, making it easier to identify which scent is coming from which vegetable.
- Revamped the Hilltop Camp zipline obstacle course to make the path of progression more obvious. Fences have been added to the platforms, the locks have been moved on the shootable planks, and more!
- Added another slingshot-locked log to the Hilltop Caverns to get players more used to shooting locks in that way.
- Removed a stray cattail scent in The Pirates that was acting as a death trap, then updated the Scent total for that level.
- Fixed a spelling error in first objective in The Scouts.
- Fixed several missing or quiet VO lines when talking to Coyle and Robin in The Scouts.
- Removed placeholder dialogue when marking jam containers from a wayglass cairn.
- Fixed some text to match VO at the beginning of The Weret.
- Fixed the Journal showing that there is only one learnable scent in The Weret until part way through the level (there are two).
- Fixed missing VO lines when you rescue mice in Catacombs.
- Added missing VO line when interacting with Balaam's grave.
- Fixed particle effects showing up on wreaths in The Pirates.
- Fixed some text to match VO at the beginning of The Weret.
- Fixed the Journal showing that there is only one learnable scent in The Weret until part way through the level (there are two).