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Version 0.3.1a

Thank you for continuing to submit bug reports and suggestions!

FIXES & IMPROVEMENTS

Blood:

  • Improved layer ordering for blood splats, chest items, and doors.

Damage:

  • Fixed issues with Elemental Spinner Traps, Flails, and Leaf Shield where position checks were not reset between room transitions. This caused improper collision sweeps during the first frame after a room became ready, causing creatures to receive damage incorrectly.

Keys:

  • White keys no longer warp inappropriately when dropped against a wall or door.
  • Improved interaction priorities when multiple keys are near each other while also near a door.
  • Fixed an issue where a key could respawn after loading a saved game with key being held then unlocking a door.

Online Co-op:

  • Improved handling if a room transition occurs while using the Demon Statue, Magic Mirror, or Weapon Rack.
  • Fixed a sync issue where the "Auto-equip Loot" option would apply to non-local players.
  • Added checks to resync if a player reconnects just as a chest is being looted or a door is being opened.
  • Added sound effect when resyncing.

Steam Leaderboards:

  • Removed pagination buttons for Nearby and Friends entries.

Weapons:

  • Improved hit detection for Leaf Shield and Stun Bombs.
  • Fixed an issue where Bow rotation would not reset after drinking a potion or if their owner became incapacitated.
  • Fixed an issue where weapons could be held at a weird angle after resuming a saved game.
  • Fixed issues where weapons remained visible while shield was raised or while holding a key.

Other fixes:

  • Handled an error if an audio clip fails to load.
  • Handled an error when attacking.
  • Improved handling if the Discord module fails to initialise.
  • Fixed an error when equipping a melee weapon.
  • Fixed an error with game states.
  • Fixed an error with the Demon Statue.
  • Fixed an error with the menus.
  • Fixed errors with damage-dealing methods.