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Update 6/25/2017

We have been hard at work for the past few days tracking down connectivity issues in multiplayer and working to make the Thieves Guild card work in some rare situations.

We should have less disconnects now as we managed to find and fix a couple problems with that part of the game. We also managed to find and fix two hard to pin down errors with the Thieves guild card. This should make this card a lot more stable and have less chance to error out when the game picks cards and hands for a player that is taking too long in multi player.

We are continuing to work on things as they come in to us and are pleased to have such a responsive player base building. Thanks for supporting Unreal Estate and Afterthought Games, now go build a city.