We pushed out a build this afternoon that should fix the crashing issue when the AI plays the Thieves Guild card in single player action. We are still trying to track down the cause of the Thieves Guild crash in multiplayer, but rest assured we are working on it. If someone can send us an email of exactly what they did when it happens, if they notice, that would be a huge help. We are having a hard time reproducing the issue as it seems to be a rare occurrence. As always, if you notice anything you would like to report, feel free to email us at [email protected]. Thanks for reading this update.
Viedt