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STATUS: HISTORY GRADUATE

Full-time development of STATUS: INSANE started at spring 2015. Our hero, Igor, used to look much more… boxy back in the days. ːsteammockingː

STATUS: INSANE's very first graphical vision was to create something that 3D Hotline Miami would look like. Then we realized that it didn’t feel right (too much disco) so we reworked everything and made the game look darker and more atmospheric and such.

Thank you for your interest. Cheers! ːsteamhappyː

Yours Sincerely,
Team Frostbullet