There's a new, delicious and meaty patch available for ZD2, so check out the notes below and devour it ASAP!
Update: We've released a hotfix, 1.0.2a, to address some important issues.
- Fixed a rare bug where survivor deaths during breaching could cause the game to enter an unrecoverable state.
- New survivors joining the group will no longer bring strange items with them.
- New survivors joining the group will no longer hide the items they bring.
- Workarounds to try and address audio cutout issues for some users.
- A few tweaks to injury sounds during combat, including adding an effect for broken bones.
And here's the original notes for 1.0.2:
- Fixed misreported game duration in the epilogue text.
- Fixed win condition checking in the Kill Switch scenario.
- Fixed a typo in investigation reports related to that one zombie.
- Fixed an issue with modified item names not being saved correctly. Current save games are not affected by this fix.
- Renamed the Combat Knife to "Bayonet" so it won't get a silly name when modified.
- The map on the mission planner screen now shows last known zombie positions inside locations.
- Optimisations to the custom editor UIs to make them more responsive.
- Added alternate, easier-to-access custom asset folder on Windows. Please see the "Custom content" section of the in-game help for the specific path.
- Token tooltips now state if a survivor is assigned to a mission.
- Several fixes and checks related to the arrival of new survivors (specifically custom ones).
- Fixed an error during game start involving custom survivors and prejudice assignment.
- Fixed rounding errors with custom items and encumbrance.
- Added check for rare exception related to the watch light colour.
- Fixed an error with barricade order reports.
- Fixed an error with extremely long combat simulations.
- Broken bone injuries are now slightly more likely to occur, giving players a use for all those stockpiled splints.
- Fixed some issues with the Grizzled and Bury the Hatchet achievements.
- Protection gear now provides a blanket bonus against all injuries, in addition to any specific bonuses.
- Fixed an issue with the display of some injury sprites.
- Fixed a freeze relating to the snipe order.
- The snipe order was sometimes unavailable at the very start of the game, despite all requirements being met.
Please note some hotfixes for 1.0.1a are included here for the sake of completeness.
Be sure you restart Steam to make sure the update is detected and applied. You'll know if you have it because the version number in the bottom-right corner of the main menu will read "v1.0.2a".