Just as our Sandfox slinks out of the shadows, so do we! With launch now on the horizon, we’re itching to unveil more about our upcoming stealthvania. In these developer diaries, we’ll burrow deeper into the core features with some helpful advice – beginning with traversal.
PS. we’ve included a helpful tip at the end for you Fox-Friends 👀
Different Environments? Different Movements.
We wanted each area to not just look different, but also play and feel different. To achieve a deeper level of immersion, we designed each environment to present its own challenges. You’ll need to adapt your movements to the differing obstacles and platforms each area holds:
- When venturing through deep, derelict prisons, crouch and scurry your way between crumbling walls.
- Ancient ruins are crumbling with age and dimly lit, so you’ll want to tread slowly and utilise the whole range of your dynamic camera.
- Majestic palaces are brightly lit and heavily guarded, offering little in the way of cover, so slink quickly between fleeting patches of shadow.
Though each environment is different, there is one common need: be quick on your feet! Spanning all areas, you’ll need to time your movements with care and agility to avoid enemies, evade capture, and deal with threats.
Progress to Unlock New Skills & Paths
Beyond your core movement set, you’ll train in the way of the Sandfox and learn dynamic ways to move fluidly, quickly, and without a trace.
Wall Running
Is that a wall? Or is it a path? For our nimble Sandfox, walls are conduits, not obstacles. Simply run at a wall with confidence and speed, and you’ll carry that with you as you scramble up the cobblestones. After all, to a Kash’ai, a wall is just a vertical path.
Pole Swinging
Light reflects off the cold metal of a pole lodged in the wall. Jump in its direction and you’ll grasp on, needing to let go at precisely the right moment to fly through the air and stick your landing.
Wall Jumping
A narrow channel between walls = a way up. Kick off from wall to wall to make your way upwards. The more distance between the walls, the less margin for error there is.

Swinging from a pole, leaping across, and darting through a window, the Sandfox disappears into the next building. In a blink, they’re out of reach.
🦊 Fox-Friend Tip: Retrace your steps 🦊
As you venture through the world, you’ll unlock new abilities. So here’s our tip:
Be sure to retrace your steps and revisit previous areas.
You’ll find that – with your newfound skills – you’ll have unlocked access to previously unreachable locations (as well as the rewards that come with).
Thanks for reading this far, Fox-friends! Keep an eye out over the coming weeks as we dive into and reveal more areas of the game. Come launch, you’ll be well-versed in the ways of the Sandfox.
- The Cardboard Sword Team
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