I never got around to fixing that slow-down problem if there's a baddie under the docks trying to kill you in Loma Larga (next time), but I did make a few significant improvements.
Most importantly, when a character dies, their items will scatter a little bit to make each item easier to target. Coins are spawned in the death script, though, so they will still all be in the same place. When I watch people playing on Youtube, though, it seems like they are still trying to target items through corpses. You don't have to target something if it's at your feet, just look at the "(on ground)" description at the top of the screen and right click if you are not targeting anything else.
I also made the blood splatters look a little bit better, which is arguably more important than actual gameplay. The variety of blood splatter animations is now doubled, and they are easier to see.
There are some other minor fixes. Next time I will fix that Loma Larga slowdown bug. But for now if you are in Loma Larga and the game is running slow, that means you gotta drop down below the docks and kill a demon stuck down there. New patch in 2 weeks (total guess).
