
Patch v1.1.0 - "Enter the Dragoon"
Renegades! We're super excited to give you our first major content update! This update unleashes new challenges in the way of Entropy difficulty levels, tracks your run's stats and calculates a score, presents a new renegade called the Dragoon whom you'll have to rescue to unlock, and as always, contains a host of quality of life and balance changes.
This is just the first of many major content updates and if you like this, you'll LOVE what we've got cooking for the upcoming winter holiday update! หJ5T1Nห
Improvements & Fixes
โข New Renegade: The Dragoon - his last known location was on Dagan in a Warmonger factory. Track him down and rescue him to recruit him to our cause.
โข 5 New Entropy Levels - Entropy Levels are incremental difficulty levels beyond Extreme meant to raise the difficulty with increasingly challenging mechanics
โข New scorecard - tracks your stats and provides a score at the end of your run. You'll also be able to view scorecards from previous runs from the Main Menu (only available on new missions started on 1.1)
โข Achievements for beating Extreme and the Entropy difficulty levels
โข Faction dungeons are now opened after defeating the faction enemy on the map
โข Renegade flurry attacks that target random enemies no longer show any damage in the prediction
โข Fixed bug with combos showing different damage prediction based on who was selecting the attack
โข Health, Shield, Armor steal attacks now steal armor even if the attacker has full health, shields, or armor
โข New option to toggle auto-run in the overworld
โข New option for fast camping animations
โข New option to suppress all renegade and adversary overworld idle banter
โข New options to disable dynamic shadows and post-processing effects for better performance
โข Level up animation sequence is now skippable
โข Fixed bug with combos that kill an adversary not granting a Dynamic Duo reward
Balance
โข Enemies can no longer be Staggered beyond the end of the next round
โข Aegis, Empath, and Marksman now have decreased DNA levelling requirements
โข Valkyrie, Enforcer, Commando, Juggernaut, and Spectre now have increased DNA levelling requirements
โข Juggernaut's Absorb renamed to Leech
โข Marksman's Overwatch can now reach anyone and nullifies target's CRIT Damage (-100%) instead of the counter attack debuffing target's Defense
โข Varangian's Reflection Shield can now target himself
โข Enforcer's camaraderie bonus of Damage vs Marked reduced to (+15% / +25%)
โข Enforcer's Circular Reasoning card's Affection gain reduced to 3
โข Marksman's Thrilling Yarn card's Affection gain reduced to 3
โข Marksman's Aim powers moved to the bottom of the power selection menu
โข Freebooter combo power rebalanced (increased Fury cost, more Damage, single target, no Stagger, debuff's target damage by 50%)
โข Rattled is now blocked by Shields and Armor
โข Burning effect damage has been increased and can now stack with an equal level of itself
โข Increased effectiveness of base Shield Regen powers when levelled up
โข Reduced effectiveness of Regen Shields traits on Gear
โข Reduced effectiveness of Auto Regen Shields traits on Gear
โข Corruption's damage debuff now increases by 5% every other level
โข Goliath Behemoth now randomizes its attack order and is a bit harder to Stagger
โข Enemy attacks that are not innately Instant can no longer be buffed by speed traits to become Instant. They are now capped at the 1s mark.
โข Buffed Machinist and Warhound to have more health, armor, shields, and damage
โข Fixed bug with Vash Kalthoris' Blitz II not being instant
โข Bleeding no longer stacks with lesser levels of itself
Bug Reporting
If you are running into issues, you can submit a bug report here:
www.rawfury.com/support
Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.
Thanks for your support!
- The Massive Damage Team