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New Beta Branch Update 0.8.9-c

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:

  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

This branch has logs enabled to be more verbose so that I get more info from you guys when you sent them to me (this might make it a little more annoying if you get an error).

New features:

  • Champions now have 1, 2 or 3 (depending on difficulty) additional spells drawn from a pool that varies on the enemy type, e.g. an archer has a specific pool of possible extra abilities and in a similar way a fire oriented caster will have specific possible extra abilities.
  • 'D'drop hot key has been added to the inventory.
  • Swap weapon key (default W) now also works on the inventory.
  • Added several new monsters.
  • Several enemies now have a disarm ability. Different weapon types have different chances of being disarmed when you have them (smaller weapons like daggers are harder to disarm for example).
  • Added wind shield spell (gives chance to make ranged physical attacks miss).
  • Added toggle to enable or disable battle texts on top of character.

Bug Fixes:

  • Improved in game log sizes, memory management and cpu use.
  • Dropping items in the inventory now auto selects the nearest item next to the one dropped.

Balance changes:

  • Crossbows and muskets have had their energy use reduced by 35%.
  • Some skills now are more strategically used by the AI. Also some other beneficial skills will be cast on friends too. I will extend this to more and more abilities as I have time.
  • Reduced food drops as they are to plentiful with the new healthiness system.

Other changes:

  • Inventory and merchant windows default behaviors on click where changed to double click to avoid accidents.
  • Swapped the +to hit and + to damage in the item name to put it in the orders that games of the genre and d&d have.

For the next beta patch I am going to focus on new word map side dungeons and hopefully on improving the quest system and UI (I am about to move so this might take a little longer than the usual 1 week).
Next beta patch should be the last before merging this into the main/default build and upping the game version.

Happy dungeon crawling! ːsteammockingː
GW