IMPORTANT: How to try the beta branch?
Steps to try out the beta branch of the game:
- In your game library right click on "Rogue Empire -> Properties"
- In properties select the "Betas" tab
- On the drop down select the version: beta - Beta testing for next release
This branch has logs enabled to be more verbose so that I get more info from you guys when you sent them to me (this might make it a little more annoying if you get an error).
New features:
- Random dungeons are now created when loading the world map for the first time. This dungeons are different in length and style. Initial dungeon level/danger roughly depends on distance from the initial player spawning position. Random dungeon ends spawn 3 champions and have several guaranteed chest rewards as well as gold.
- Added the "unending" dungeon to the game. Finished the current content with your character? Dive in!
- Quests can now be tracked in the world map (if you have information about them) to make it easy to go where you need. Note: Because this adds information current main quests in the dawn of shadows campaign might not reflect the real progress of the quest.
- Dungeons have now 2 additional skins: stone and shadow forming.
Bug Fixes:
- Fixed graphical bug where an interrupting event in the world map would not update graphical position of character.
- Wind shield status effect now is properly shown and enables the removal of the spell.
Balance changes:
- Energy used when learning a spell and not successful now is down from 5000 to 1000.
Other changes:
- Added better disarm and focus blow status effect icons.
- Added new dungeon decorations.
- The world map insectoid kingdom entrance has now specific art
This should be the last beta patch before merging this into the main/default build and upping the game version. I hope to merge it on Thursday night. In between I hope to finish a surprise I have been working on while fixing any bugs reported from this beta build.
Happy dungeon crawling! ːsteammockingː
GW