IMPORTANT: How to try the beta branch?
Steps to try out the beta branch of the game:
- In your game library right click on "Rogue Empire -> Properties"
- In properties select the "Betas" tab
- On the drop down select the version: beta - Beta testing for next release
Changes:
Challenge Dungeon
- The shadow will eventually creep into the level and start to fill it. Any living creature touching the shadow will be harmed by it!
- A small intro linked to the start of the main campaign added at the start.
- Each dungeon level after the first one will have its theme randomized.
- Added new achievements for the challenge dungeon.
Bugs:
- Ammo +hit and +dmg now show values in same order as with weapons.
- Fixed an issues where the story was not showing in a late game part.
- Fixed some non translatable texts.
- Getting into a new randomly generated level should now properly generate the character in an not so dangerous room.
- Fixed bug where the ring of life would sometimes glitch the game.
- Fixed information on perception and agility tool tips.
- Fixed wight amount showed to show up to 1 decimal.
- Fixed UI action bar not graphically updating stacks when using the pickup key to pickup an item.
- Fixed bug where tabbing and entering a level in a specific way broke the camera following.
- Fixed UI issues where a stat level up contemplation option by default was not shown on the left side.
- Added a dynamic level change generation system for the rare occasions where level changes disappear. This was mainly done as I am not able to reproduce the issue.
Balance:
- Slings now does bludgeoning damage instead of piercing damage.
- Shield bash damage now is based on the shield block value. In addition this ability can not be dodged or missed.
- Eghos campaign food consumption reduced on easy and normal difficulties as it is meant to a introductory campaign and also has no fixed town.
- Warrior class hp has been increased slightly.
- Explosive shot has a chance to break doors.
- Increased starting ammo stack of hunters from 100 to 300.
- Greatly reduce cool down and energy usage of the first aid ability.
- Increased druid's bear aspect HP bonus from 35% to 50%.
- Increased druid's bear prepared blow ability damage bonus.
- Shape shifting as a druid now removes freezing effects.
Other:
- Added 9 new soul essence perks.
- Improved several sounds.
- Potion and scrolls stay in the action bar when the amount of them reaches 0. For the moment this does not persists when loading games.
- Added weight sorting option.
- Added a small timer to reenter the same exit to avoid accidental level reentries.
If you want to help out you are welcome to check this build out. I ll probably put it up on the main branch early next week if all goes well.
Cheers and happy crawling!
GW