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New Beta Branch Update 1.0.9: Fixes & Balance

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:

  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

Changes:

Bugs:

  • Amounts are now correctly reflected on the action bar when selling something mapped to it.
  • Static items(manually placed) should have the same weight as randomly generated ones.
  • Removed some weird item and lever glitch from late game level.
  • Fixed bug that could cause a freeze when 2 greater ghouls where near each other.
  • Getting out of Bear form into another for other than humanoid no longer heals the character in terms of relative hp.

Balance:

  • Added diminishing returns on energy drain of abilities. This should prevent any scenario (except overweight) where you get drained really hard.
  • Final Boss: Increased damage and number of rays for the Shadow Abomination ability.
  • Nature's twister now does its damage after the target hits the last location.
  • Troll brute damage spikes reduced by reducing its damage deviation.
  • In Easy enemies are now slower and do less damage (not only critical blows).
  • In Hard enemies are now faster and do slightly more damage (not only critical blows).

Other:

  • Scrolling won't reset anymore in the inventory window and detailed pickup window.
  • Right clicking an item in the inventory now drops the item.
  • You can now zoom while targeting an ability.
  • Added the character's current satiation amount to the healthiness status effect tool tip.
  • Updated underlying game engine (unity) version.

If you want to help out you are welcome to check this build out.

Cheers and happy crawling!
GW