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Interplanetary: Enhanced Edition Patch 1.51.1851 - Situation Report

Greetings again, Interplanetarists!

For the past week we've been doing our best to fix issues in the game as soon as possible, putting out patches almost every day. By now, it seems we've been able to weed out most of the more critical issues and to add a few nice things along the way.

It’s impossible to keep up that pace forever, so the following updates will be coming out at a more manageable pace. One reason for that is that it’s more effective to work on patches without having to put them out every day, now that the most critical ones are seemingly done. The other reason is that a part of the team is taking a quick break to catch their breath after this intense marathon to finish, release and patch the game up.

The reception so far has been nothing short of amazing! Thanks to everyone playing and sending us feedback for the past week, it's been really useful and encouraging!

Without further ado, here's today's changelog:

Interplanetary: Enhanced Edition Patch 1.51.1851 - August 11th, 2017

  • Fix
    • Fixed a bug that snuck in with earlier update today, causing ruin/fallout clearing to stop after 6 times
    • Some other small fixes

Interplanetary: Enhanced Edition Patch 1.51.1842 - August 11th, 2017

  • Fixes
    • Prevented large area-of-effect markers from clipping with the planet
    • Fixed Power Connector colors to be less misleading
    • Fixed event log damage tooltips to more accurately show building HP
    • Fixed a graphical glitch on Nuclear explosion
    • Fixed repair, sell and ruin clearing audio
    • Fixed bug that caused players defeated by fallout, not actually being defeated (the infamous ghost planet-bug)
    • Fixed bug that caused fallout to clear in wrong phase
    • Rounded up some values in UI
    • General fixes to online desync issues
    • General performance improvements
    • Various fixes

Interplanetary: Enhanced Edition Patch 1.51.1815 - August 11th, 2017

  • Fix
    • Hotfixed problematic debug log behaviour