Hello, Interplanetarists!
Here's another bunch of various fixes, littered with a couple of pretty nice features. Among other things, this update includes two popular requests: Online Saving and fixes to the AIs targeting behavior. From now on, the inhumanely well targeted shots that the AI has been known for, are reserved for the "Impossible"-difficulty setting only.
Other noteworthy things include additional modding mechanics. You can now actually add custom buildings using pre-existing assets. Check the Modding Guide in the game's root folder for more info.
Enjoy!
Interplanetary: Enhanced Edition Update 1.52.1913 - September 6th, 2017
- Features
- Online Saving
- Allows you to save an online game and continue it later. Only the original players can load a saved online game, but they can be replaced with AI or other players when re-creating the game
- Improved Modding Features
- You can now add new buildings, upgrades, projects and such, using previously existing assets and mechanics
- Game Setup now has a button that allows you to quickly view the changes made to the Gameplay Data files, in comparison to the official "Enhanced"-ruleset. You can also use this to see the changes the host has made, before staring an online match
- A quick modding guide added to the root folder of the game
- Defense Bypass Probability Icon
- When hovering over a defense range in ground targeting, an icon will now show the percentual probability you have for bypassing the defense
- Super Weapon Limit-Option
- Re-implemented the Game Setup option to enable and disable the mechanic that restricts the building of super weapons to one of each type
- Online Saving
- Fixes
- AI now targets much more sensible trajectories, depending on the difficulty selection
- AI can no longer target destroyed or surrendered planets
- Event Log no longer shows the exact damage values when hitting a Shadow Building
- Fixed music transitions
- Fixed a bug that caused saving not to work when autosave amount was set to 0 in options
- Fixed various UI-elements to remember player specific scroll positions and Build Menu to remember expanded/collapsed categories
- Fixed the Nuclear Missile Fallout defense penetration upgrade
- Fixed Fallout Probability-mechanic
- Fixed "Phased Coiling"-Coilcannon upgrade to deduct one fragment instead of one projectile
- Fixed Tech Tree tooltips occasionally showing the wrong unlocks
- Various disconnect/reconnect fixes
- Minor Text Fixes
- Various Other Fixes