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Beta Update #23

Greetings, Heroes!

Today a new Early Access update for Hero's Story has been officially released.
This massive update brought new weapons to each of the four character classes,
the ability to buy and sell various items to traveling merchants, and also added a new location
in the Magic Forest - a Giant Cave.
This update is interesting not only because it brought some variety to the gameplay, but also because
gold coins finally have a good use (besides the associated achievement, of course).
The new location differs from those already added to the game in that it includes some acrobatic elements.

I hope you'll like this update! You will find a list of changes below.

General

  • The Pumpkin Collector event is now active again
  • The game will now again pause when opening the inventory
  • Debug messages have been disabled at all levels of the game

Additions

  • New location: Giant Cave
  • New mechanics: Merchants
  • Added new weapons for each class
  • Added additional notifications for some weapons and save/load

Balance

  • Reduced the requirement for Glory Points to enter The Catacombs
  • Reduced 'friendly fire' damage for enemies
  • Slightly increased the speed of player's arrows
  • Slightly increased the distance from which enemy healthbars are visible
  • Slightly increased the range of 'Flash of Light' ability.
  • The mechanic of Ghosts and Ghosts of Shasaf where they ignored physical damage completely has been replaced with a 50% chance to miss hit on them

Optimization

  • Removed unused movies from the game folder
  • Removed some unused code fragments

Other

  • Changes have begun to be made to the game for the full version
  • The mechanics of interaction/items picking up have been slightly changed
  • Changed the mechanics of displaying enemy health bars (they are updated more often now)

Bugfixes

  • Fixed a critical bug with duplicate tasks in the Quest List and Journal in some cases
  • Fixed a critical bug when the character class was reset to Warrior after loading the game
  • Fixed a bug when the player's arrows would sometimes deal damage multiple times in a row
  • Fixed a bug when NPCs without available quests would not leave the map as intended
  • Fixed a bug when the notification about the Fear effect applied to a character was not displayed
  • Fixed a bug when 'Divine Armor' ability would also deal some magic damage
  • Fixed a bug when 'Haste' ability would also deal some magic damage
  • Fixed a bug when 'Flash of Light' ability would deal more damage than expected
  • Fixed a bug when enemies would not pursue the Cleric after using the 'Flash of Light' ability.
  • Fixed a bug when ability cooldowns would sometimes not reset after loading the game
  • Minor fixes

And now let's take a closer look at some points...

GIANT CAVE

Closer to the western border of the Magic Forest, if you walk along the river bank, you can stumble upon the entrance to a huge cave.
According to royal researchers, this is one of the largest natural caves in the kingdom!
Surely there is something interesting in it. While exploring the cave, try not to fall from a height, because your hero is not immortal yet.

TRAVELING MERCHANTS

During their adventures heroes accumulate enough gold to, for example, replenish their stock of potions, purchase new equipment or simply get rid of unnecessary things.
The new update will bring traders to the world of Teandria who will be able to both buy things you no longer need and sell various useful items.
One of them, goblin Harrosh, is located in the Expanse region not far from a cave with poisonous spiders (yes, goblins are not the best marketers). Prepare your gold, heroes!

NEW WEAPONS

Even in early versions of the game I wanted the heroes to have different starting weapons. Finally, the time has come to make this wish come true.
Starting with this version, each class will start the game with its own set of equipment! The warriors' weapons will remain the same. The rogues will learn to throw knives and acquire two deadly daggers.
The mage class wields a staff and a mysterious sphere. The cleric is armed with a club, a magic tome and a heavy crossbow. The battles will become even more glorious!

This is final update of Hero's Story Beta.

Have fun! Your Silent.