Test Version (29th of September Update) Changelog:
Additions
- Added (in test mode) basic day and night cycle*
- Optimized UI textures
- Now Heal can not be used without cooldown
- Take animation is temporarily down for revision
- Changed lighting on some levels
- Removed unnecessary part of the program code
Bugfixes
- Fixed a bug where character animations were played out of time
- Fixed a bug where a block would waste a character's Stamina without using an ability
- Minor fixes
Known issue
- Some enemy animations do not play correctly
*to access the system you need to open the console on an open level and enter the command ce_EnableDayNightCycle (disable - ce DisableDayNightCycle)
Most likely, this is the last update of the test version - next i will add content for the Early Access!
Your Silentplaygames.