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Second Anniversary

Hello everyone! Today marks exactly two years since the full release of Hero's Story. To celebrate this milestone, I’ve prepared a new update for the game, along with a translated user manual and participation in the Steam Summer Sale. This version fixes several lingering bugs, corrects typos, makes balance adjustments, and features improved Linux support. While Hero's Story doesn't have a native Linux build, it can be played successfully via Proton. I would like to once again thank all the players for their feedback and the time they've spent playing my game! I hope you enjoy the new update.

You can find full list of changes below!

Additions

  • Added a projectile icon for the Mage’s ranged weapon in the bottom-right corner

  • Added support for Vulkan rendering

Balance

  • Merchant discounts now apply to lockpicks and the Seal of Angalar

  • Increased damage dealt to the Griffin when attacking

  • Slightly increased the Glory Points rewarded for killing a Griffin

  • Slightly decreased the Zombie's field of view

  • Reduced the cost of the Dark Grimoire to 1 gold

  • Ghosts can now take minor damage from bare hands

Bug Fixes

  • Fixed a critical bug where player progress would sometimes fail to save when teleporting to the Swamp of Myths

  • Fixed a bug where the barrier in the Magic Forest would not disappear after visiting the Throne Room

  • Fixed a bug where the loading screen would not appear when teleporting to the Swamp of Myths

  • Fixed a bug where the teleport sound effect would not play when teleporting to the Swamp of Myths

  • Fixed an issue where the main quest would sometimes fail to update correctly

  • Fixed a bug where bonuses from certain artifacts would persist after changing equipment

  • Fixed a bug where merchant discounts would sometimes glitch, resulting in a negative discount

  • Fixed a bug where the Skeleton Warrior would continue attempting to block attacks after death

  • Fixed an out-of-bounds issue where players could escape the level in the Magic Forest

  • Fixed a graphical error involving floating columns in the Tomb of the Damned

  • Fixed a typo in the English name of a quest item

  • Corrected various typographical errors across several game texts

  • Enemies are now properly handled after death and will no longer take damage

Have a good one! Silent.

He gazes from the depths...