Dear Community,
we'd like to thank you for your interest and enthusiasm for our game, for your suggestions and bug reports. We've decided to address some of the most troubling issues in a patch that solves or at least reduces the problems you might have encountered during the play. There's still a lot to do and polish, but we hope this patch will help you with waiting for our next big update.
• Added teleport blackout option (screen will turn black during the teleport jump to reduce nausea)
• Added haptic feedback in world gui interaction
• Improved placement of items in the levels for manual picking.
• Improved targeting for abilities
• Increased haptic feedback for interactive items and weapon holsters
• Fixed wrong sights on the TURN carbine (dot wasn't projected in the right eye)
• Fixed script problem in the first mission (blocked elevator leading to the end of the mission)
• Fixed sprint activation in click to sprint setting
• Fixed wrong help texts in minigames
• Fixed reload hint shown constantly on the shotgun with manual reload
• Fixed locker handle on open locker being still active and stealing player's hands
• Fixed possible crash or hangout on load when player has shurikens and knife or Knuckles equipped at the same time.
• Fixed ejected ammo that can't be picked in auto pickup mode
• Fixed problem with melee weapon sometimes not doing hits after switch of weapons
• Fixed ammo reload problems with dual wielding pistols for same ammo
• Fixed haptic feedback on weapons held by both hands and on melee weapons
• Fixed several problems with holsters (mostly shuriken related)
• Removed unused or non-working settings from the options
Enjoy the game
Team BadFly