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Home Wars update to version 1.006

Hi Generals!
War overwhelms all of us.
This is the new update, so here are the news:

- As we've promised yesterday, now you can chose if the aircraft has to attack the target automatically or wait your order.
You can modify this option in Setting/Game at every moment.

- In the "Hall" room of Home 2 there was a bug - it was impossible deploy any unit.
This bug was solved.

- Sometimes in the mission "Defend the supply create until the extraction" the helicopter over the crate started to spin on itself.
This bug was solved, but in case of very low frame rates it could come out. Tell us if it happens.

- Sometimes there have been assigned missions that were incompatible with the room itselves.
Those missions were:
"Defend the Satellite"
"Escort the allied Convoy"
"Destroy the enemy Convoy"
This bug was solved, but if there are any problems, let us know.

- Many of you have said the first Ant Swarm was too big (300 Formica fusca).
For this reason, now it has only 100 groups (if it spawns before turn 15).

- We have changed the default stance of some infantry units.
For example the Light Rifleman now will shoot to the closest enemy (3rd stance), while the Sniper will not (4th stance).

- The production of the Plastic Factory has increased to 600 Refined Plastic.

Many players have asked us to lower the difficulty of the game. The next update will make it possible: you'll be able to change some variables of the enemy Nest in order to make the game easier.

Remember: THE ONLY GOOD BUG IS A DEAD BUG!