Outbreak: The New Nightmare v1.3.0 has been released. This patch includes the following:
- Upgraded the underlying engine to latest version.
- Minor performance improvements.
- Fixed a lighting issue in a side room before the electrical hallway.
- Removed remaining light fixtures in Blackout.
- In most scenarios, the chest flashlight can be toggled and its state will persist.
- In Blackout, flashlights can no longer be turned off.
- The Guardian at the end of the Outbreak scenario must now be killed to evac.
- The Outbreak scenario Guardian has been buffed.
- Addressed an empty lockpickable room in the Outbreak scenario by adding supplies.
- Added lockpickable rooms to the Blackout scenario filled with supplies.
- Items and some objectives now emit a faint glow instead of the particle burst.
- Fixed an issue where players could regain control of their characters after reaching the Evac Zone.
- Items are no longer randomly culled in the Tutorial scenario.
- Fixed a bug where it was possible to get killed after winning a scenario.
- The Enduring achievement is now awarded on the correct wave.
