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v0.6.6 bug fix patch + Info about the Survival update

Changelog:

  • Improved sky quality: added Clouds and Stars* (night time only)
  • The day and night transition is now more gradual
  • Improved gameplay elements in the campaign
  • Fixed game-breaking bugs at the chapter 3 final boss (Watch out for the loot chest that spawns after killing the boss!)
  • Fixed other issues that may've occurred when saving and loading checkpoints
  • Fixed the broken stairs which hindered the entrance to the chapter 2 church
  • Subtle improvements in cutscenes
  • Increased mouse sensitivity
  • Slightly different camera angle in the third person view

If you encounter issues after loading an old story mode checkpoint, I suggest you start a new game.
Feel free to report any other issues you encounter.

Expected features in the upcoming feature update v0.7.0:

  • A thrilling wave-based survival mode with three different environment arenas, each with different gameplay aspects, enemies and strategies. Get Zruk coins in return!

  • Option to inverse mouse controls
  • Redesigned menus
  • New cinematic Intro when launching the game for the first time