Dear Martians,
Here is Patch #5 for Memories of Mars Season 2:
ADDITIONS
The following new additions been added to the game.
• New patterns added for community event give away.
FIXES
The following has been fixed.
• Improvements to Vehicle collision between Players and Ai (test server only).
• Players are no longer able to vault through Ballistic glass windows (or any window).
• Vehicle net code improvements (test server only).
• PDA map. Correct marker type will now be displayed when switching from alliance marker to personal marker.
• Fix for how Demolition charge and HESH grenade damage is calculated.
o This fix should make base raiding less – Destroy everything because it’s easy.
o Further adjustments to the base raiding system will be implemented in the coming weeks..
o This is not a fix for the damage modifiers as previously discussed on Discord with user Styx. That fix is coming soon.
CHANGES
The following has been adjusted or changed.
• We have changed the way the highlight shader works for devices.
• Only NPC devices that are interactable will glow, player devices will no longer glow.
Known issues
These are issues found in testing that we are aware of and will be fixed in subsequent patches.
• There is a possibility that when using the Research centre to decrypt schematics that a noticeable delay happens when switching from decrypt to download. We are aware of this issue and investigating the why this delay can occur.
• It is advised that once you have decrypted a schematic to not remove it machine before having downloaded it as you will lose your flops.
• You do not have to stand looking at the device, you can leave the device, go loot and come back. This is mechanically correct.
• We plan to change the point at which flops are removed from the player (during download, not decrypt). This will come soon.
Regards,
The Limbic Dev Team
