Game changes and fixes:
- New combat log.
- The inventory and combat log can be scrolled with the mouse wheel.
- Changed the classification icons for Dark Ritual (magic damage), Regenerate (buff), Sorrow (debuff) and Blood Pact (buff).
- The Windows installer creates a shortcut in the "all programs" section of the Start Menu.
- Fixed: broken game when Legbiter performed a critical hit on an enemy with no off-hand item.
- Fixed: bug which caused some "lost connection to server" errors during the matchmaking phase.
- Fixed: the staff critical hit description mentioned "cards" instead of "tokens".
- Fixed: Dragon Tail had the same effect as Mason Scepter.
Balance changes:
- Crusade: cost 0 AP down from 2 AP.
- Shadow Pierce: cost 3 AP down from 4.
- Magic Missiles: cost 4 AP down from 5.
- Freezing Blast: 10-15 damage up from 5-10.
- Dark Ritual: 15-20 damage up from 10-15 and cost 8 AP down from 9.
- Seduce: disable 2-7 tokens up from 1-7 and cost 2 AP down from 3.
- All Quick off-hand weapons: lowered damage by 1 and can only trigger once per turn.
- Most 2H axes: lowered extra damage gained on crit.
- Unicorn Horn: 20% crit chance down from 30%.
- Kelpie's Eye: 20% crit chance down from 30%.
- Blightslayer: reflects damage at most once per action, so it doesn't run into a reflect loop when both players have it.
- Brute Armband: can only be used by Berserker.
- Ring and Signet of Binding: 5 charges up from 3 and added bouses: +5% crit chance and +1 start AP.
- Dragon Egg: added bonus: +1 off-hand damage.
- Arcane Strom Crystal: added bonus: +5% crit.
- Morgana's Veil: only changes the cost of tokens, not all actions. Resell price temporarily set to 100%.
- Rune of Power: new effect: each time you suffer a critical hit, you have a 50% chance to heal for the amount of damage taken. Resell price temporarily set to 100%.
- The Ulfberht: 15% crit chance up from 10% and 6 damage up from 5.
New items:
- Silver Censer (trinket, Crusader): Remove one enemy buff and heal 10 HP.
- Holy Censer (trinket, Crusader): Remove all buffs from both players. Heal both players for 10 HP.
- Seal Of Judgement (trinket, Crusader): Each time you play a Judgement Blow token, remove one enemy buff.
- Grey Worm (trinket, Assassin): Each time you play a Numbing Poison token, remove one enemy buff.
- Holy Shell (shield, all classes except Witch): Each time you suffer a critical hit, heal 2 HP per turn over 3 turns (stacking).
Ratings reset!
Multiplayer ratings will be reset as follows:
- Players at rating 2000 or above will be reset to 1000.
- Everyone else will be reset to rating 100.