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Client Patch 1.5.1

Game changes and fixes:

  • Reduced the maximum turn time from 2 minutes to 70 seconds.
  • If a player's turn timer expires and no actions have been played, the maximum turn time is reduced to 30 seconds. If it happens again, it's reduced to 10 seconds. Playing anything resets the turn time back to 60 seconds starting with the next turn.
  • If a player doesn't play anything and the timer expires for 5 consecutive turns, the opponent wins the game.
  • Made the heal animation shorter.
  • Unchecking "Show Player Names" in the settings dialog also hides the email from the main menu.
  • Fixed: if an effect expired or the turn passed while a tooltip was displayed, the tooltip remained stuck until some other item or effect was clicked.
  • Fixed: Centurion Scutum didn't work correctly when used together with an item which reflects damage on block, such as Iron Spike.
  • Fixed: when you played a second Regenerate when one was already active, you didn't get the 5 HP heal.
  • Fixed: title text wrapping on Corrosive Poison in certain screen resolutions.
  • Fixed: incorrect damage displayed on weapon buttons when the value exceeded 255.

Balance changes:

  • Zegrem: critical hit bonus damage 3, down from 6, and bleed 3, down from 5. The item will have full resell price for a while.
  • Arena Orb of Mastery: heal 2 HP per regenerated AP, up from 1.
  • Mirror of Ra: 10% chance to miss, down from 20%.
  • Excalibur: enemy has 5% chance to miss, down from 10%.
  • Flacara Violet: your belief needs to be a little stronger to avoid damage.