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Client Patch 1.2.3

Game changes and fixes:

  • Account creation is allowed before finishing the tutorial.
  • Fixed: when the second player was using Ghastly Axe, a bogus parry icon appeared for that player and never went away.
  • Fixed: rare crash in the second stage of the tutorial.
  • Fixed: Android: some buttons and other UI elements didn't respond to touches on some devices.

Balance changes:

  • Last Stand: reflect damage equal to defense, instead of the entire incoming damage.
  • Crusader Mastery: add defense to heal value, instead of doubling.
  • Increased trigger chances for Mastery and Resilience from 20% at level 1 - 40% at level 5 to 30%-50%.
  • Changed daily quest from win 2 games with over 100 HP remaining to at least 100 HP.
  • Banshee Rod: +1 start AP.
  • Fenrir Fang: the gained token also costs -1 AP.
  • Arena Dirk of Resilience: +3 damage when not used, up from +2.
  • Arena Shiv of Cruelty: also gain 3 damage for the next attack on critical hits.
  • Arena Tower of Mastery: new effect: each time your Mastery perk triggers, gain 5 defense until your next turn.
  • Arena Seal of Mastery: heal for the entire damage dealt, instead of 50%.
  • Arena Amulet of Mastery: 50% chance to trigger, up from 20%.
  • Arena Dagger of Cruelty: +5 magic damage up from +3 and restore 3 AP on crit, up from 1.