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Client Patch 1.2.3
Game changes and fixes:
- Account creation is allowed before finishing the tutorial.
- Fixed: when the second player was using Ghastly Axe, a bogus parry icon appeared for that player and never went away.
- Fixed: rare crash in the second stage of the tutorial.
- Fixed: Android: some buttons and other UI elements didn't respond to touches on some devices.
Balance changes:
- Last Stand: reflect damage equal to defense, instead of the entire incoming damage.
- Crusader Mastery: add defense to heal value, instead of doubling.
- Increased trigger chances for Mastery and Resilience from 20% at level 1 - 40% at level 5 to 30%-50%.
- Changed daily quest from win 2 games with over 100 HP remaining to at least 100 HP.
- Banshee Rod: +1 start AP.
- Fenrir Fang: the gained token also costs -1 AP.
- Arena Dirk of Resilience: +3 damage when not used, up from +2.
- Arena Shiv of Cruelty: also gain 3 damage for the next attack on critical hits.
- Arena Tower of Mastery: new effect: each time your Mastery perk triggers, gain 5 defense until your next turn.
- Arena Seal of Mastery: heal for the entire damage dealt, instead of 50%.
- Arena Amulet of Mastery: 50% chance to trigger, up from 20%.
- Arena Dagger of Cruelty: +5 magic damage up from +3 and restore 3 AP on crit, up from 1.