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Patch 0.3.1

Hello fine Sirs and Madams,

as announced previously we are currently working on the second of three levels. And you have to be a little more patient before you can try it for yourselfs. It will take a few more weeks until its gonna be finished.

But we dont come empty handed. We did some fixes and some little changes in balancing.
Also this patch will bring you a new opportunity to spend your found circuits. There is now a slot machine placed in the base, where you can spend circuits for a chance to win a weapon to start your next run with. Is it worth the risk? You have to find out yourself.

Complete change log of version 0.3.1

  • added slot machine to base. Starting price is 1 circuits. Price increase every time you roll until you win. After you win the slot machine is shut down and will reset the next time you enter the base
  • fixed some animations of guardian after updating spine
  • changed guardian jump now has throwback instead of knockback, and also a lot stronger
  • changed guardian foot stomp, now a lot stronger
  • changed guardian phases. Second phase starts after losing 40% hp, third phase stating after losing 70% hp
  • changed healing station in guardian map, now heals only 50 hp instead of 100
  • removed a champion spawn point on a position were they always got stuck
  • changed champion spawn points. There should no longer spawn flying champions in narrow montain areas. larger caves are still not save!
  • fixed champion particles effects, should now work properly
  • changed the way champions spawn mobs around them, this should improve the overall feeling
  • champions healthbars/sound will now dissapear if you move far enough away from the champion
  • fixed propertys in music triggers
  • added new music trigger for tutorial
  • fixed background layers
  • removed Hoverbot from the first level (it will be reintroduced with a new mechanic in the next level)
  • changed ammopack count: rockets raised to 10 from 5 and plasma raised to 30 from 20
  • doomwatch now stuns the whole visible area