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Big Weapon Patch

Hello fine Sirs and Madams,

we all like to shoot stuff. Big guns and lots of ammo. Ratatataaam!
But we also want to be creative with it. We want to master the art of shooting and find new ways to slaughter our enemys.
Thats why with todays patch we bring you these three new weapons which will broaden your arsenal.

Lets start with the grenadelauncher. Deadly, bouncy, classy. You gonna love it.

Another more classic aproach is the Gaussrifle. Lots of bullets per minute, lots of fun per minute.
The gausschen technique used, fires projectiles in such a fast manner that you will quickly run out of targets.

But i know for some of you shooting far away enemys is not enough. You want to go in, get dirty, get personal. Maybe the new Bunsenbrenner is more up your ally?
You have to get dangerously close but you melt through their steel as if it were butter.

This leaves only one weapon slot open. And its almost finished too, but we are still dealing with a nasty bug with it and therefore the pulsecannon will be implemented in a later patch.

But weapons are not everything, right? Alongside with them comes new maps and some other some tweaks and changes.

Patchnotes Botlike 0.5.0

  • added grenadelauncher
  • added gaussrifle
  • added bunsenbrenner
  • changed weapon pickup. When you pick up a weapon you will no longer switch automatically to it.
  • Added new maps for the first level
  • added new skins for enemys in scrapyard (2nd level)
  • changed slotmachine. Now you always „win“ but the outcome is much more random (before it was only weapons) and you can now win items, scrap and circuits too. You can play only once per run.
  • changed damage and max health progress updates
  • added new sounds for all rockets
  • added a few new sfx that were missing before
  • fixed some sound related bugs