Developer postOriginal post (opens in a new tab)

Patch Notes v.1.0.3

General

  • Hunger system completely revamped, it should now be a significant mechanic, losing importance at higher levels
  • Reworked the leveling system, particularly the progression on the recoil and reload time was erratic, and the max ammo was reaching absurd values. Also adapted to the new hunger system.
  • IMPORTANT NOTICE: If you already have a save, your save will be updated to the new leveling system whenever you load your checkpoint. You will retain your level and experience but with the stats from the new system, as a result, the weapon upgrades will be reset and your goldcubes will be refunded, but you can always go back to the shop and upgrade them again. This will only happen once on the first load. We're sorry for the inconvenience this might cause. If this is your first time playing this won't affect you.

User Interface

  • Added Scrollbars to recipes and weapons lists.
  • Added Notifications when leveling with information about the level reached and stats gained

Enemies

    King of Island Kings
  • General difficulty increased, All boss "stages" have now increased Health Points.
  • Added a second stage for the Final Boss after defeating his first form.
  • Final boss will now spawn powerful minions from other worlds.
  • Please continue giving us feedback so we can make the experience of playing more enjoyable.