
Hello Pilots,
With this new update comes the DRL Swatch Tryouts 2019, four new maps, a new nano drone, and a host of other improvements to the Sim. Here is what you can expect from DRL Simulator version 2.5:
It’s time for the DRL Swatch Tryouts 2019!
It’s our favorite time of the year! We have created an entirely new map to run this year’s Tryouts! This time around, there is only 1 track that you need to run in order to get your invite to Las Vegas for the live eSports Tournament! Like last year, the winner of this year’s tournament will win a $75,000 contract to become DRL’s next professional pilot. Additionally, the 2nd and 3rd place pilots will also earn a contract to fly alongside the Tryouts Champion, and the rest of the DRL Pros in the 2019 season! All pilots will be required to register, make sure you enter your correct emails to stay up to date on the latest news regarding the 2019 Swatch DRL Tryouts. Good luck everyone!
Four New Maps
From the DRL 2018 season comes California Nights and Skatepark LA. Specifically made for the 2019 DRL Swatch Tryouts, comes the Swatch Map. Lastly, from our sponsor Cox comes The House, the only place you can fly the Shendrones Goldberg nano drone.
New Nano Drone
The new Shendrones Goldberg drone is the smallest drone in the SIM and you can fly it exclusively in the new map, The House.
New Unsteady Drag Model
Introducing the first Unsteady Drag Model in the world of FPV simulation. Straight from the laboratory of Georgia Tech, this model allows for drag to be simulated from every flight angle – there is nothing more realistic on earth. No more magic numbers, wind tunnels are so last year. More details to come as we roll this out to more frames over the next few months.
Camera and FOV Overhaul
We have updated our Camera and FOV systems to better mirror their real life counterparts.
Miscellaneous Changes
- We have improved our Lens Distortion Effect so there shouldn't be anymore black borders.
- We've made a host of changes to our physics calculations and to the physics dashboard to improve the experience.
- FlySky i6 compatibility and calibration has been worked on and improved in this release.
Map Editor Changes
- You can now turn off gates as checkpoints in the map editor and select which ones are part of the Race Logic, in short, you have have gates that players do not have to go through to complete a race.
- Players are now able to set a ‘Finish Gate’ which will always be the final gate in Race Logic, should make it easier to create tracks with multiple laps and not have to duplicate gates to do so.
As always, we are constantly trying to improve the Sim and make it the best experience it can be. If you find any bugs or have any questions about features, please let us know in the Discussion section of our Community Hub here on steam or submit a ticket to our Help Desk.
Thank you so much for your continued support of our simulator!
-DRL Simulator Team