Miscellaneous
- Stone capital and Wooden capital: post-process visual effects and FXs have been added to stress the current alignment. Resolution: fixed.
- A typo in the name of a voice file could make the Rest scene too long. Resolution: fixed.
- Lamashtu added to the encyclopedia.
- Localization \ text fixes.
- A lot of text fixes in dialogues.
- New pack of localization fixes for FR, DE, ZH.
- Improved consistency in German terms.
- Rod of Undeath item had no Russian translation. Resolution: fixed.
- Armor of Wealth had an incorrect enhancement bonus stated in Russian description. Resolution: fixed.
- Provided a RU description for the Ring of Improved Proficiency.
- Clarified the description for Precise Strike in RU.
- Fixes to texts in the "Inspect" screen.
- General visual improvements in the following areas:
- With the shadows set off, some areas had overexposed models. Resolution: fixed.
- Houses could be missing on the Map at the "Varnhold" area. Resolution: fixed.
- Barbarian outfits have been improved at the "Six Bears Tribe" area.
- Lamashtu cultists' outfits have been improved.
- Lumberjacks at the "Overgrown Pool" area didn't look right. Resolution: fixed.
- Village vendors don't share Verdel's appearance anymore.
- Improved the appearance of the "Ancient Tomb" area.
- Jamandi's Throne Room (fog of war).
- Visuals for building slots have been improved.
- Lizardfolks Village (lighting).
- Hunting Lodge (lighting).
- Stag Lord Old Camp (environment improvements).
- Vordakai's Tomb (environment improvements).
- Improved lighting in one of the houses that appear when a settlement is built in the Outskirts.
- Wilderness Encounter (daytime lighting).
- The dis-upgraded capital (nighttime lighting - the torches were too bright).
- Other visual fixes and improvements
- NPC animation issues in the Tavern are fixed.
- Dead monsters' lighting now adjust to their environment.
- All creatures interact with FluidFog now.
- Dragn the artisan doesn't share Harrim's appearance anymore.
- Short bow looked incorrectly when worn on the back. Resolution: fixed.
- Wind was not working properly in some scenes. Resolution: fixed.
- The color of the class costume could be reset to blue (the default one) for multiclass characters. Resolution: fixed.
- Scimitar and dueling sword scabbards were upside down. Resolution: fixed.
- Halflings didn't know how to hold a spear. Resolution: sent them to the drill sergeant.
- Some AoE spell effects have been adjusted.
- Oversized Character Asset - Dwarf Fighter. Resolution: fixed.
System
- Loading times have been significantly reduced.
- A new setting: by enabling "Improved Kingdom Loading Times", you can now significantly decrease loading times in kingdom management screens at the cost of higher RAM and VRAM consumption.
- Made sure save files do not accumulate unneeded info over the course of the game. This can make saving and loading marginally faster, especially in the later chapters.
- Several improvements have been implemented to address "crash on startup" issues.
- Steam Cloud synchronizing worked incorrectly if total save files volume exceeded 500MB. Resolution: the newest saves now replace the old ones in Steam Cloud. Local saves remain intact.