Hey, a semi-quick update!
We’ve been plowing on with new developments for Skyfront VR. Today, as promised, we're adding some features to make it easier to find and create matches.
- GAME HUB. You can now access match list straight from the Main Menu by selecting Play>Game Hub.
- WEAPON PROMPT. We added a holographic prompt to show you the weapons and key bindings are currently active. NOTE: You can disable this feature in the options menu.
- Revolver NERF! Due to community feedback we nerfed revolver damage from 100HP to 90HP. That means you can no longer one-shot your unfortunate opponents. Double headshot should still do the trick though!
Bug fixes:
- Reaching into a wall with the controller would allow you to shoot through it, leading to some very unfair kills with the sniper rifle. No longer. Fixed!
- Sometimes changes in loadouts wouldn’t save - Fixed!
- In case of leaving the match and going back to the Main Menu, the pointer would sometimes disappear - Fixed!
- Sometimes players weren’t able to re-join a match after the host migration - Fixed!
- Automatic Rifle reload animation issues after a weapon swap during reload animation - Fixed!
- Changed Automatic Rifle recoil to constant instead of cumulative animation.
- Fixed “Killed by…” tag visibility issue. It will now always face you as you move around.
- A player starting a match in Egypt map would be briefly positioned inside the pyramid floor - Fixed!
Next up, a personal User Profile with detailed gameplay statistics (wins, kills, deaths, k/d ratio etc), updates to the game menu and a special Christmas surprise.
We will also be announcing a COMMUNITY EVENT, the first on many, which will make better use of our current leaderboard and give players an equal chance to come up on top. Also, some sweet rewards!
In the meantime, get back to us on Discord, Facebook and Steam Community and let us know your thoughts on updates as well as what cool features we should be working on next!