Hey guys!
We just released another update:
- network load optimizations during gameplay
- fixed issue with client's lobby menu
- fixed issue with oculus visual artifacts when losing tracking
- fixed collision issues on Edylin
Hey guys!
We just released another update:
- network load optimizations during gameplay
- fixed issue with client's lobby menu
- fixed issue with oculus visual artifacts when losing tracking
- fixed collision issues on Edylin