Halloween arrived early to the land of Astaria, which means there are temporary changes in scenery in some of the areas around the world!
Some of the things we have changed, based on your feedback, are that we've given back some xp to trade skills, and we have also made it a bit smoother to progress from Florin Forest to Lake Nora.
We hope you will enjoy testing the game tomorrow (which starts at 00:00 PST / 03:00 EST / 07:00 UTC / 09:00 CEST Friday the 20th of October), and as always we appreciate your feedback and bug reports! :)
Feel free to head over to our Discord, if you want to have a chat with some of the Alpha testers: https://discord.gg/taleoftoast
Changes
- Halloween decorations.
- There is now an Emote menu you can use to do emotes. You can still use emotes in the chat box too (type /emotes for a list).
- Added unique wooden log icons for each type of wood.
- Epic recipes for all types of armor (Cloth, Leather, Mail and Plate) can now all be found in all the dungeons.
- Alchemy items should now drop more frequently (let us know if you have issues with any of the alchemy drops, and we will look at them).
- Added unique sounds for Gathering and Woodcutting.
- All guards now have names.
- Levels below level 6 can now reset their skills and stats by pressing on the Reset button in the skills/stats interfaces. Those above level 6 can still use the scroll of rebirth from the Crumbs shop (nothing is charged during alpha when purchasing anything from the Crumbs shop).
- You can now select to always show system time.
- Improved Clock (AM/PM for 12h clocks, and fix for showing single minutes properly).
- Added fireworks that can be obtained from the Crumbs shop.
- Adjusted enemy levels in South Highland Moor to make the level progression better from Florin Forest -> South Highland Moor -> Lake Nora.
- If you try to mount while running, the player will now stop and attempt to mount.
- Pets will now adjust their speed depending on if you're walking or running.
- Adjusted some node locations in Amir Desert.
- Magic food you can gather in the world (such as magic cabbage) now have a different icon from regular food.
- Dressing Room and Equipment cameras are now disabled when not in use to increase some performance.
- Adjusted Lightning Bolt cast time from 4s to 2.5s.
- You can now press TAB to switch between world chat, chat, trade, etc.
- You can now type a channel and press enter to swap to it (for example /world) instead of having to press space after typing it.
- Decreased the amount of gold in chests.
- Mailboxes no longer close when having sent a letter.
- Increased the hitbox around the flowers that your mouse interacts with to show you're hovering over a flower.
- The slash effect is now shown when doing a critical hit, instead of just randomly.
- Added tradeskills checkbox for 'Use high quality materials' that determines if +materials are used for the craft or not.
- Increased rare mat requirements on rare leaf armor set
- Increased xp gain on crafting.
- Vanity items no longer shows the "If Equipped" window when hovering over them, as they do not affect stats.
- Added a banker to Clearwolf.
- Renamed "Texture Quality" to "Quality" in graphical settings, to better reflect that it does more than just changing the texture quality (implemented during last alpha).
- Adjusted some Crafting Material to be Uncommon instead of Rare (implemented during last alpha).
- Removed Quality option from Projectiles and Spawner crafts (implemented during last alpha).
Bugfixes
- Fixed issue where if you disabled left click to move, then you couldn't select spell targets.
- Player nametags should no longer be below or in the middle of players when on a mount.
- Rares should no longer get stuck in the crystal at mineral ruins.
- Fixed issue with the colors of the timestamp becoming the wrong color.
- Fixed issue where if your inventory was full when you tried to craft something (by droping something on the floor then picking it up when you start) the item would craft but it will never spawn. It will now be droped on the ground if this happens.
- Tradeskill stations should no longer spawn inside houses.
- Tradeskill stations (such as mining nodes) should no longer float mid-air.
- Bear Warriors should no longer sink through the ground.
- You should no longer gain None XP when gathering.
- Fixed the directions signs by Orc Camp and Clearwolf.
- Mowed the grass in Bandit Camp.
- Fixed a tree by Abandoned Fortress which wasn't fully placed in the ground.
- Samuari Chestplate should now clip less on the player.
- You should no longer be able to see into the crimson church by looking at a specific angle.
- Spell Tooltips were showing incorrect information.
- You will no longer be able to gather from trade skill stations that require Cooking (such as Cucumber) unless you are at the correct Cooking level.
- Whirlwind will no longer do a double hit on the target you're currently fighting.
- Whirlwind will no longer damage your party members.
- Friend list is now cleared properly when switching characters.
- Fixed issue with mailing items with a prefix.
- Fixed issue with being unable to create a guild.
- Fixed loading screens that had strange aspect ratios, resulting in strange looking images.
- The Copper Headknife is no longer green.
- Wisp no longer tells you to speak with NPCs in the starting area (implemented during last alpha).
- Fixed issue where Runic Pickaxe and Meteore Pickaxe recipes would try to teach you Adamantite Pickaxe (implemented during last alpha).
- Tradeskill buttons should no longer disappear (implemented during last alpha).