Hello everyone,
After many sleepless weeks, we proudly present Animallica Alpha 2.0 Update!!!
We want to apologize for the countless delays, upgrading the project to the new Unity engine was much harder than we expected. We basically had to re-write most of the code, replace the terrain shaders, sky, water, game interface, menus, icons. The volume of work for us it was like creating an entirely new game in just 3 months.
Because of all these changes, importing an old save game is not viable, so you will have to start a new game.
What's new:
- Added several new locations with specific animals;
- Slow startup issue has been fixed, the wait time was reduced to a few seconds;
- RAM usage is now reduced by 30%, even more in some areas;
- Completely rewritten save/load module;
- Implemented asset bundle;
- New menu with several new options for graphics (brightness, contrast, AA), rebind keys option, mouse sensitivity settings;
- Inventory UI and Game UI remodeled with a new and modern look and better functionality;
- All controls can now be set from the settings menu;
- Dropdown menu for items with right mouse click that adds several functionalities;
- Hundreds of icons changed;
- A simple tutorial for beginners;
- Simple weapons impact camera effect;
- New terrain shaders;
- New sky and water;
- New Music for several scenes;
- Several new animations;
- Horse animations and functionality improvements;
- Changed vSync structure;
- Some items can now be dismantled.
We are not quite where we wanted to be when we started working this update, but we should get there with the next three updates mostly focused on new content, performance improvements and bug fixes, hopefully before Christmas.
Thank you very much for your patience and support!
Here are a few screenshots with the content: