Greetings! Patch 0b.02 has arrived, so here is a list of all the improvements and additions that we have made it into Carried Away over the last month. Happy Holidays!
We’re open to community feedback, so come and talk to us on the forums, or on our Discord channel!
Gameplay
- Speed Booster building piece - a Jump piece that will alter the speed of the skier or snowmobile based on the speed that you set it to be.
- Floating Islands - This is something we have wanted to implement for a while. This allows for more variety of challenges. Choose your path, over or under the mountains!
- Improved snow cannons - set the speed and the angle of the snow cannons and use them to your advantage.
- 8 new levels in Mountain 6, ‘The Highlands’!
- Skiers will now voluntarily jump (or fall) out of chairlifts on your command. Because there wasn’t enough carnage already. The default hotkey is ‘H’ Added a jump button to the UI. This means you no longer have to use WASD if you would rather play the game entirely using your mouse.
Aesthetics
- Gore slider. You can turn the blood off, or increase the levels to extra gorey. Default remains as normal.
- Night theme added
- Added lamposts for the night theme
- Christmas assets - can opt in ot out of seasonal aesthetics in the other menu
- Added objectives icons to the builder mode to better represent the objectives on each level.
Improvements
- Added more steam achievements
- Improved the Gallery
- Improved snowmobile and skier behaviour so that they are more predictable and less jumpy
- Can now play without internet connection
- Colour blind mode - accessed in the other options menu
Bug fixes
- Fixed a bug that was causing an error when adjusting the terrain lines in the sandbox
- Fixed a bug where objects were getting moved from scenery to in front of the ski lift line in the sandbox