Hey all,
Tales of Glory has been updated with the following features :
- 2 New maps : The Climb / Mountain Village
- 3 new songs added
- Formation feature finished (ShieldWall/SpearWall/ArcherWall) with voiced orders (voice credits : Poppa)
- Npc AI improved with unblocking features
- Siege Ladders reworked
- Active npcs increase/decrease step for manual mode changed to 5 instead of 10
- Some minor bugs here and there
New experimental feature : Hit Detection Thresold
You can now play Tales Of Glory in 2 modes :
- Chicken Mode (actual TOG config) : Arcade style contacts you touch / you hit. Enemies will still loose life according to swing force + moving speed + weapon mass + impact zone but animation will be triggered
- TOG Mode : The way it's meant to be played. Low speed swing will not trigger animations. You really need to actively block / swing
You can select the mode in the option menu.
Note : The feature is still experimental and there is still some adjustments to be done. Waiting for feedbacks too.
Cheers
Jay