Hey all, I'm still working hard on the campaign but i've taken some time to do small improvments on TOG... Probably one of the biggest update so far ;)
Here's the change log :
-Snap turning moved to right controller (in right-handed config)
-New snap turning mechanism
-Orders and unit selection controls changed
-New killMove - Leave your weapon sticked in the enemy body while stabbing him.
*Need to keep trigger pressed while doing a stab move. Weapon will stick if the impact force is high.
*For smaller weapons like daggers with low impact force, you need to grab the enemy before stabbing him.
*You can pickup your sticked weapon from enemy body and keep fighting.
--> For all this, better to check the tutorial
-6 Realms full troops outfits to match the campaign needs.
-Blood and mud on outfits. This can be deactivated to maintain perfs
-Blood on weapons when hitting enemies. Blood will progressively disapear until you hit an enemy again
-5 Outfits for your avatar. Touch the new armor stand to cycle between outfits
-In-helmet overlay view, based on current outfit. Touch the armor stand helmet to activate/deactivate the in-helmet view
-Better avoidance and unblocking mechanism for AI
-Improved target selection algorithm for AI
-AI will now chase fleeing soldiers
-Limp animation for wounded soldiers
-Low morale troops will call for help before fleeing
-New horse behavior : when cav fall the horse will keep galloping away. So you can really knock of a cav like in a joust with a spear (and even stick the spear in his head)
-New ingame menu.
-New object generation process before the battle starts, 50% quicker.
-New starting battle conditions. You will have to raise both arms or leave the armory area for the battle to begin
-Post battle menu with a first batch of battle statistics
Lot of bug corrections and small improvments :
- Maintain heading when arm raised / controller flipped
- Controller based navigation improved (Mounted and unMounted)
- Bow improved - Machinegun bow/crossbow bug corrected
- Weapons doing no damage after going to steamvr dashboard corrected
...
I must have forgotten a lot of things so you will discover all this in the game. Hope you'll enjoy
Cheers,
Jay