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Huge Tales Of Glory update... V3.2

Hey all, I'm still working hard on the campaign but i've taken some time to do small improvments on TOG... Probably one of the biggest update so far ;)

Here's the change log :

-Snap turning moved to right controller (in right-handed config)
-New snap turning mechanism
-Orders and unit selection controls changed

-New killMove - Leave your weapon sticked in the enemy body while stabbing him.
*Need to keep trigger pressed while doing a stab move. Weapon will stick if the impact force is high.
*For smaller weapons like daggers with low impact force, you need to grab the enemy before stabbing him.
*You can pickup your sticked weapon from enemy body and keep fighting.

--> For all this, better to check the tutorial

-6 Realms full troops outfits to match the campaign needs.
-Blood and mud on outfits. This can be deactivated to maintain perfs
-Blood on weapons when hitting enemies. Blood will progressively disapear until you hit an enemy again
-5 Outfits for your avatar. Touch the new armor stand to cycle between outfits
-In-helmet overlay view, based on current outfit. Touch the armor stand helmet to activate/deactivate the in-helmet view

-Better avoidance and unblocking mechanism for AI
-Improved target selection algorithm for AI
-AI will now chase fleeing soldiers
-Limp animation for wounded soldiers
-Low morale troops will call for help before fleeing
-New horse behavior : when cav fall the horse will keep galloping away. So you can really knock of a cav like in a joust with a spear (and even stick the spear in his head)

-New ingame menu.
-New object generation process before the battle starts, 50% quicker.
-New starting battle conditions. You will have to raise both arms or leave the armory area for the battle to begin
-Post battle menu with a first batch of battle statistics

Lot of bug corrections and small improvments :
- Maintain heading when arm raised / controller flipped
- Controller based navigation improved (Mounted and unMounted)
- Bow improved - Machinegun bow/crossbow bug corrected
- Weapons doing no damage after going to steamvr dashboard corrected
...

I must have forgotten a lot of things so you will discover all this in the game. Hope you'll enjoy

Cheers,

Jay