Hi everyone, it’s time for another Frontline News post! Today we’ll update you on what we’re working on after the big merge last month.
Our five main focuses
Performance improvements are still a major focus of course, and we continue to make progress there. At the same time there are four big gameplay aspects that we’re working on at the moment - in no particular order:
Yep, we’re still experimenting and working out how to best position these weapons in the maps, and how to make them useful while not being overpowered. The addition of MG Shields had mixed results, with many players liking the change but not really noticing any big difference in how useful it made the HMGs. Several of you have also been helpful in pointing out particular HMGs in the maps which you think are badly positioned.
The intelligence of the bots and believability in how they act is an on-going project - as anyone who has worked on AI will know, it’s no easy thing. Thanks to everyone who has described specific bot behaviours which they do or don’t like!
We have already made several changes to how players join squads when they search for a game, and how squads themselves are distributed within matches, but there is still more that can be done to improve your chances of joining a more busy server when you choose the auto-matcher.
Like the HMGs, the recon planes can feel underpowered compared to some of the other tools in the game (hello artillery!) so we are investigating options to make them more useful.
Working to improve gameplay in areas like this is one of the key reasons we chose to do a beta launch before a full release. It also means we can take into account the thoughts of some of our most dedicated players! On the topic of which...
Give us your feedback!
We are asking to hear from all of you in the community in this State of Tannenberg thread on our Steam forums. People are usually very vocal in Early Access games, but we haven’t had that many comments on specific things in Tannenberg outside what we mentioned earlier in this post. With the above thread we’d like to see specific suggestions of what you think could be improved or polished in the game.
We also have a second Steam topic with a poll, asking your opinions on how bots should fill servers. There are three options ranging from bots filling every slot to there being no bots in the game at all once at least 32 players have joined. Check the post for more info on the options and a link to the poll to cast your vote!
That’s it for now. The screenshots in today’s post have been made by our player echo1, a very talented frontline photographer! If you have some cool shots of your own, upload them on Steam, or post them on our Twitter and tag us so we can retweet our favorites!
Keep an eye on our Steam news (follow us if you like) or watch for our announcements on Facebook or Twitter to hear about our next Frontline News post.
