Hi everyone,
another week has passed so here comes the patch notes, about what was changed, fixed and added since the last week.
Features
- Improved game balancing
- Impact values adjusted to make the game more advanced in the later phase
- Added strategic choices for npc Worker
- Reworked buff system. Range and effectiveness of buffs: lvl1 = 10%, lvl2 = 30%, lvl3 = 60%. Effectiveness is stackable. Maximum is 100%
- New items. Among them is a first-aid kit
- New entrance buildings
- Resting is now faster
- Increased drop chance of good items in bins, which are locked. Difficulty of locks match the items quality in the bin.
- Lockpicking sounds
- Updated colliders
- New and updated icons on multiple items
- New textures in some areas
- New options in the rest GUI
- Reworked blood screen.
- Bandage now heals only if the player has status "Almost Dead" -> 0-20
- Updated conversations
- Added help notification when playing for the first time. Hidden place notification is now showed only once per place
- Game no longer ends after 30 days and world can be played forever
- Smell factor of gear starts now always on 0 when found in bin
- Added fireplaces in all hideouts and some other locations
- Improved lighting in some areas
- Improved hideout stash
Bug fixes
- Fixed crafting after switching a world
- Fixed problems with missing character's progress after loading corrupted save.
- Added automatic backup loading when the main save is corrupted
- Fixed bin looting on client -> food is now properly converted to scrap
- Added respawn after falling through texture
- Fixed missing 3D models on some hideout items
- Reworked and improved synchronisation of fireplaces, bins and chests in coop
- Repaired burn out animation after loading
- Bags are no longer missing after loading
- Resources no longer remain after escaping the crafting mini game
- Fixed rare issues with the mini game
- Fixed weight in GUI
- Added missing saving of looted lockers
- Fixed different garbage in bins after load
- Improved physics
- Fixed issues with in-game GUI when switching worlds
- Repaired missing buffs after loading
- Fixed mini game response
- Fixed stuck notifications
- Repaired fireplace cleaning after switching world