A major update with new features, terrains and icons. Different elevation levels will now change the brightness of the ground to make it easier to see the level difference. Users of Roll20 can now get walls to interact with the lightning automatically (file menu / quick export settings). In this update are also the performance improvements from the previous 1.20 version that was reverted due to a crash bug.
Changes
- Elevation differences will change texture brightness
- New mud, grass, cliff and moss terrains
- New water terrains
- Water terrains now have their own category
- New icons: Logs, Arrow Slits
- New giant mushroom icons
- Loading of edges didn't always work properly when using mods
- Top left square could be drawn when it should not be, fixed
- Fix for crash when loading large dungeons
- Roll20 dynamic lightning support