The new v1.04 resolves issue with player sizing.
In some rare cases it was possible to get double height.
Issue was resolved for good, and now we are focusing on performance tweaking and the new FREE DLC.
Right now after the launch, we are focusing on solving immediate issues that were reported by the community or found by us.
In the near future we plan to migrate the whole project to the most recent Unreal Engine 4.18.
First tests indicated that there will be some noticable performance gain from 5-10% , that will make Tengutana playable also on lower specs than GTX1060, maybe even GTX970 !