Hey all, we’re improving the dragon physics each week. In this update, you’ll notice that the dragons have gotten less spastic. Read on for more details on fixes and improvements.
Powers
- Changed Telekinesis (TK) beam appearance.
- Added green outline to objects grabbed with TK.
- Improved accuracy of grabbing via TK to prevent accidentally grabbing nearby objects.
Dragons
- Reworked dragon physics to improve behavior when colliding with objects.
- Improved dragon flight acceleration.
- Dragons will no longer back as far away from targets.
- Dragons spaz out less when grabbed by players.
Tutorial
- Renamed wrist “flick” to “twist” in tooltips and banner.
- Block switching powers during tutorial while new power is selected.
- Moved some small blocks behind chest with Telekinesis gem to provide more convenient practice targets.
- Added arrows during prompts to twist wrist during tutorial.
- Increased size of tooltips for opening chests.
- Small red ball for tutorial can no longer be grabbed early with TK.
- Added pulsing lines connecting red ball to pocket.
- Ending tutorial orb disappears automatically if players ignore it.
General
- Whistle should really stop falling through the floor randomly.
- Improved analytics and event tracking.
- Various bug fixes and performance improvements.
