Rock, Paper, ShotgunOriginal article (opens in a new tab)

All Walls Must Fall adds RPG elements to its time-bending gunfights

Inbetween Games bill their All Walls Must Fall as a “Tech-noir tactics game”. While not untrue, it feels like a coy evasion. Yes, it’s a dark sci-fi game set in an alternate future where the cold war never ended and the Berlin wall still stands. There are cyborg upgrades, and a grim neon-on-concrete aesthetic. True, there is time travel. There are even turn-based gunfights against swarms of human and robotic enemies, and now a greater focus on RPG-style progression mechanics, thanks to a recent major early access update.

But I can’t think of any other cyberpunk games set almost exclusively in German gay nightclubs, a facet of the game that has gone largely unmentioned until the most recent trailer, seen after the jump.

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