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Update for Kreedz Climbing released

An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam. You may have to restart Steam for the update to immedietely start downloading.

Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again!

Changes:

  • Added a server auto-restart script to the dedicated server install. This script will let your server auto-restart and auto-update if you configure it to do so.
  • /invis 1 now mutes footstep sounds, hides the overhead name, hides checkpoint effects and hides elite bubbles. (You can change all these settings individually in the advanced options).
  • Pressing the spectate key twice now exits spectator mode instead of doing nothing.
  • Added a hint on screen to show what button to press to activate your current Powerup.
  • Maximum FOV raised to 120. Note the slider in Options / Video / Advanced still shows the maximum of 90, which is the default in Source games and needs to be easily chosen. You can raise your FOV higher by using the fov_desired console command, typing /fov_desired 120 into chat, or using the +fov_desired 120 launch option.
  • The console will now automatically open any time you are on the main menu or press Escape ingame. This can be disabled with con_showonmenu 0.

Bug Fixes:

  • Fixed burningfeet effect getting stuck and floating when a player goes through a trigger_teleport entity.
  • Fixed the selection colour in the console being black.
  • Fixed issue where players can interfere with other players using some buttons (kz_mars).
  • Fixed a rare server crash issue.
  • Fixed trigger_bhop_teleporter entity using excessive amounts of server memory (kz_bhop_tiles etc). Hopefully this also solves the server instability issue on bhop maps.
  • Disabled VR support as we have no way of testing if it works properly (The devs don't own VR).
  • Fixed kz_cl_spec_helper_self not saving to config ("View your own button presses").

Tag Arena Changes:

  • Removed the USP from players while playing Tag Arena (it doesn't do anything).
  • Spectators now automatically join when rounds restart, instead of having to press F2.
  • Seekers no longer collide with other seekers.